Rogue Waters Mixes Pirates XCOM
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Rogue Waters Mixes Pirates and XCOM for Tactical High Seas Action

Rogue Waters mixes pirates and XCOM, blending roguelite mechanics with turn-based tactical combat on the high seas. Here's how it plays.

By David Ware Updated December 6, 2024 2 min read

Pirate enthusiasts and strategy gamers, get ready to set sail! Rogue Waters mixes pirates and XCOM to deliver a thrilling tactical experience on the high seas. This unique game combines roguelite mechanics with turn-based combat, offering a fresh take on pirate adventures that will captivate players aged 15-45.

A Fresh Take on Pirate Games

Roguelite Mechanics Meet High Seas Adventure

In Rogue Waters, the term "rogue" isn't just for show. The game introduces roguelite elements where each raid follows a map similar to Slay the Spire. You're not just battling enemy ships; you're choosing paths based on the challenges and rewards ahead. This is where Rogue Waters mixes pirates and XCOM, blending strategic decision-making with nautical exploration.

Strategic Choices and Crew Upgrades

After each raid, whether you win or lose, you return to base to upgrade your ship and crew. You can enhance your vessel and unlock friendly sea monsters to aid you in battle. The procedurally generated crew may not have deep backstories, but managing and improving them adds a layer of strategy. This aspect highlights how Rogue Waters mixes pirates and XCOM to create engaging gameplay.

Rogue Waters Mixes Pirates XCOM

Tactical Combat on Deck and Sea

Dual-Phase Battles Enhance Strategy

Combat unfolds in two phases. First, you engage in naval warfare, trading cannon fire with enemy ships for three rounds. You aim to disable their artillery and destroy assets like rum barrels that give opponents advantages. Then, you board their ship for turn-based tactical combat. Positioning is key, as most attacks push enemies back, causing extra damage if they collide with objects or each other. This dual-phase combat exemplifies how Rogue Waters mixes pirates and XCOM seamlessly.

Unique Abilities and Legendary Sea Monsters

Your crew has access to ropes for swift movement across the deck and special commander abilities for tactical advantages. You can also summon legendary sea monsters like the Kraken to perform powerful moves using abyssal ether. These features add depth to battles, reinforcing how Rogue Waters mixes pirates and XCOM to deliver a satisfying combat experience.

Rogue Waters Mixes Pirates XCOM

An Enjoyable Experience Despite Limitations

Simplified Economic Elements

While it's not the ultimate pirate simulation—there's no trading system or in-depth crew relationships—Rogue Waters offers plenty of fun. Loot from raids is converted into points for upgrades, keeping the focus on action rather than economic management.

Accessible Gameplay from a Small Studio

Developed by Ice Code Games, known for the excellent Hard West 2, Rogue Waters may not have the depth of larger roguelites, but it's plenty of fun to dive into. Its approachable scope makes it easy to enjoy without getting overwhelmed, proving that sometimes, it's enjoyable to splash around in the shallows.

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David Ware
Written by

David Ware

Managing Editor

955 articlesWriting for iGame since 2024

David Ware is the Founder and Managing Editor of iGame Magazine. Since 2024 he has built igamemag.com into a trusted online destination for gamers and tech enthusiasts, covering the latest gaming news, in-depth game reviews, hardware and tech breakdowns, and practical guides.

How we write: every article is researched from official sources, such as developer posts, store pages and press releases, then fact-checked and edited by David Ware before it's published. We use AI tools to help with research and drafting.

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