
Warhammer Survivors Review Roundup: Critics Say It’s a Brutal, Addictive Vampire Survivors Spin, if a Little Slow
Warhammer Survivors reviews: critics average 77 on OpenCritic. They love the Warhammer heroes and addictive loop, but some find it slow and too familiar.

The Warhammer Survivors review verdicts are in, and critics mostly like what they see. Auroch Digital's officially licensed bullet-heaven game, made with Warhammer and poncle (the Vampire Survivors team), has a Top Critic Average of 77 on OpenCritic from 24 reviews, with 63% of critics recommending it. They praise the addictive loop and the huge cast of Warhammer 40,000 and Age of Sigmar heroes; the most common complaints are slow pacing and that it sticks very closely to Vampire Survivors.
This is a roundup of what critics say, not our own review.
Warhammer Survivors review roundup at a glance
| Critics' average | 77 (OpenCritic Top Critic Average, 24 reviews) |
| Critics recommend | 63% |
| Released | November 10, 2026 |
| Developer / publisher | Auroch Digital (Warhammer 40,000: Boltgun), with poncle |
| Platforms | PC, PS5 and Xbox (Game Pass) |
| Price | $7.99 on Steam (10% launch discount at the time of writing) |
| Characters | 40+ heroes, 75+ weapons |
Warhammer Survivors review scores
- Push Square: 9/10, a faithful Warhammer take on Vampire Survivors from a studio that knows the licence.
- PC Gamer: 80/100, a strong game to keep playing, especially on a handheld.
- DualShockers: 8/10, a brutal spin-off that keeps the addictive loop.
- Shacknews: 8/10, the formula suits the Warhammer licence well.
- PlayStation Universe: 8/10, familiar in places, and missing the co-op that improved Vampire Survivors.
- TheSixthAxis: 7/10, delivers on its premise but feels slow; rebalancing could make it great.
- Metro GameCentral: 7/10, an enjoyable clone and the only game to mix 40K and Age of Sigmar.
- The Games Machine: 6.5/10, too derivative, with split meta-progression and balance issues.
Scores and summaries as listed on OpenCritic on November 13, 2026.
What do critics like about Warhammer Survivors?
The Warhammer fan service is the big draw. You play as more than 40 characters from both universes, including Commissar Yarrick, Stormcast Eternal Neave Blacktalon and Boltgun's own Malum Caedo, each with their own weapons and stats. The 75+ weapons range from boltguns and chainswords to an in-joke pot of Nuln Oil paint, and you evolve them into screen-clearing combos. Several critics found the loop just as addictive as Vampire Survivors.

What do critics dislike?
Pacing is the most common complaint: TheSixthAxis found it slow, and others said it takes longer to reach the frantic moments than Vampire Survivors. Some reviewers feel it leans too heavily on its inspiration, PlayStation Universe missed co-op, and The Games Machine criticised the split meta-progression and balance.
Is Warhammer Survivors on Game Pass?
Yes, it launched into Game Pass on November 10, and it's also on PC (Steam) and PS5. On Steam it's $7.99, with a small launch discount at the time of writing.

Should you play Warhammer Survivors?
If you like Warhammer or survivors-likes, the critics say yes: it's cheap, addictive and packed with familiar faces. If you've played Vampire Survivors to death and want something that reinvents it, the reviews suggest you'll find it familiar and a little slower to get going. Trailers play on the Steam page, and there's a free demo.
Critics found an addictive, great-value bullet-heaven game packed with Warhammer heroes and weapons, though some felt it was slow to get going and too close to Vampire Survivors.
What critics liked
- Huge cast of 40K and Age of Sigmar heroes
- Addictive survivors loop
- 75+ weapons to evolve
- Cheap, and on Game Pass
What critics didn’t
- Slow pacing for the genre
- Very close to Vampire Survivors
- No co-op
- Some balance issues
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FAQ
David Ware is the Founder and Editor-in-Chief of iGame Magazine. Since 2024 he has built igamemag.com into a trusted online destination for gamers and tech enthusiasts, covering the latest gaming news, in-depth game reviews, hardware and tech breakdowns, and practical guides.
How we write: every article is researched from official sources, such as developer posts, store pages and press releases, then fact-checked and edited by David Ware before it's published. We use AI tools to help with research and drafting.







