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Elden Ring Patch 1.15 – Shadow of the Erdtree Boosts and Bug Fixes!

Elden Ring Patch 1.15 brings performance boosts and bug fixes to Shadow of the Erdtree. Get the latest update for improved gameplay across platforms

By David Ware Updated 2 December 2024 3 min read

FromSoftware has released Elden Ring Patch 1.15, bringing essential performance boosts and bug fixes to the game and its expansion, Shadow of the Erdtree. Available across PS4, PS5, Xbox One, Xbox Series X|S, and PC via Steam, this update primarily focuses on enhancing the overall gameplay experience without introducing major balance changes.

Key Bug Fixes in Elden Ring Patch 1.15

Performance improvements and bug fixes dominate the update.

The Elden Ring Patch 1.15 addresses numerous bugs impacting the gameplay experience. These include fixing cutscenes that would replay unexpectedly, and ensuring that weapon attacks, such as those with the Golem Fist, deal damage correctly. Additionally, Aspects of the Crucible: Thorns incantation now works as intended when used quickly, providing players with a smoother casting experience. These fixes aim to resolve some frustrating in-game issues players have encountered since the Shadow of the Erdtree expansion's launch.

Enhanced Gameplay and Performance

They are improving stability and gameplay fluidity.

Several performance improvements are included in Elden Ring Patch 1.15, such as resolving frame rate instability issues on PlayStation 5 and PC. For PS5 users, the option to "Rebuild Database" from safe mode can potentially improve frame rate stability. On PC, issues like Ray Tracing unintentionally being enabled or third-party software interfering with mouse control have also been addressed. These enhancements promise a smoother experience for players across platforms.

Notable Fixes for Shadow of the Erdtree

Key changes for expansion players.

The Shadow of the Erdtree expansion, which has already garnered immense praise, also receives attention in this update. Bugs like the inability to use ashes in specific boss battle arenas and issues with Smithing Talisman's effects on weapon attacks have been fixed. This ensures that players can engage with the expansion’s challenging content without encountering unnecessary obstacles.

Final Thoughts on Elden Ring Patch 1.15

An essential update for improving the gaming experience.

While Elden Ring Patch 1.15 does not introduce new features or balance changes, it resolves critical bugs and enhances performance across various platforms. With Shadow of the Erdtree continuing to capture the attention of players, these improvements ensure a smoother and more enjoyable experience for everyone diving back into the Lands Between.

Elden Ring Update 1.15 patch notes:

Bug Fixes

  • Fixed a bug where the cutscene that plays when entering the Shadow Keep Church District would play again when re-entering the area.
  • Fixed a bug where some of the Golem Fist weapon attacks would not deal damage when the player was affected by certain special effects.
  • Fixed a bug where the Golem Fist weapon's one-handed heavy attack power was lower than expected.
  • Fixed a bug that prevented the Aspects of the Crucible: Thorns incantation from being cast when used in quick succession.
  • Fixed a bug where the Smithing Talisman effect did not apply to some weapons’ throwing attacks.
  • Fixed a bug that prevented the use of ashes in some areas of the Scadutree Avatar battle arena.
  • Fixed a bug where Rellana, Twin Moon Knight would sometimes perform unexpected actions when interacting with objects in the battle area.
  • Fixed a bug that allowed Skills to be used in incorrect combinations with Weapons under certain circumstances.
  • Fixed a bug that caused unexpected rendering and behavior of some enemies under certain circumstances.
  • Fixed a bug where some sound effects did not play correctly.
  • Several performance improvements and other bug fixes.
  • Further fixes were added to the game’s end credits.

Possible unstable performance fixes

  • For the PS5 version of the game, unstable framerate may be improved by using the "Rebuild Database" option from the device’s safe mode.
  • In some PC versions, Ray Tracing may be unintentionally enabled and cause unstable performance. Please check the Ray Tracing setting in the "System" > "Graphics " > "Ray Tracing Quality" from the title screen or in-game menu.
  • In the PC version, the message "Inappropriate activity detected" may appear without cheating.
    • To fix this issue, please verify the integrity of the game's files before restarting the game.
  • In the PC version, unstable framerate may be caused by third-party applications that control mouse behavior. Deactivating these third-party applications may improve performance.

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David Ware
Written by

David Ware

Managing Editor

962 articlesWriting for iGame since 2024

David Ware is the Founder and Managing Editor of iGame Magazine. Since 2024 he has built igamemag.com into a trusted online destination for gamers and tech enthusiasts, covering the latest gaming news, in-depth game reviews, hardware and tech breakdowns, and practical guides.

How we write: every article is researched from official sources, such as developer posts, store pages and press releases, then fact-checked and edited by David Ware before it's published. We use AI tools to help with research and drafting.

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