Silent Hill 2 Patch 1.04 Brings First Major Update
Silent Hill fans rejoice! Silent Hill 2 Patch 1.04 has arrived, delivering the first major update to the highly acclaimed remake. Bloober Team has addressed numerous gameplay issues and enhanced the survival horror game's technical performance, making your return to Silent Hill even more immersive.
Major Fixes and Gameplay Improvements
Technical Enhancements in Silent Hill 2 Patch 1.04
The Silent Hill 2 Patch 1.04 focuses on optimizing the game's performance across various platforms. Bloober Team has reduced visual glitches when using the latest version of NVIDIA DLSS. They've also added an option to enable DLSS frame generation in the menu when using DLSS for supersampling. AMD users aren't left out either, as support for AMD FSR 3.1.1 has been included.
Additionally, the patch improves performance on the Steam Deck, fixes stuttering issues related to sky map generation, and updates Intel Nanites to support upcoming driver updates. These technical tweaks ensure a smoother and visually appealing experience for all players.
Gameplay Tweaks and Bug Fixes
Silent Hill 2 Patch 1.04 addresses several amusing and frustrating bugs players have encountered. For instance, protagonist James Sunderland will no longer teleport through a peephole or get stuck in a window near Neely's Bar. The patch also fixes issues with enemy behavior, item interactions, and collision detections throughout the game.
Improvements have been made to enemy AI, such as the Abstract Daddy boss fight, ensuring that enemies hit James properly. The patch enhances item pick-up during the final boss fight and refines character movements when switching weapons while aiming. These gameplay refinements make for a more cohesive and enjoyable experience.
Positive Reception and Future Prospects
Silent Hill 2 Remake's Success Continues
Since its release on October 8, the Silent Hill 2 remake has received glowing reviews and strong sales. Critics and fans alike praise the game for staying true to the original while introducing modern enhancements. IGN awarded it an 8/10, stating, "Silent Hill 2 is a great way to visit—or revisit—one of the most dread-inducing destinations in the history of survival horror."
Bloober Team's Commitment to Quality
With Silent Hill 2 Patch 1.04, the Bloober Team demonstrates its dedication to providing the best possible gaming experience. While the team is open to creating more Silent Hill titles, they are currently focused on their upcoming sci-fi survival horror game, Cronos: The New Dawn. Fans can look forward to continued support and potential future projects from this talented developer.
Silent Hill 2 Remake Patch 1.04 Notes
Technical
- Reduced visual glitches when using the latest version of NVIDIA DLSS.
- Added an option to enable DLSS frame generation in the menu when using DLSS for supersampling.
- NVIDIA Reflex is now active when DLSS frame generation is enabled.
- Added support for AMD FSR 3.1.1.
- Added an option to enable AMD Fluid Motion Frames in the menu when using FSR 3.1 for supersampling.
- Updated Intel Nanites to support upcoming driver updates.
- Improved performance and optimization for Steam Deck.
- Fixed stuttering issues related to sky map generation.
- Added an option to enable/disable HZB culling to fix stuttering on some AMD/Intel GPUs.
- All graphic settings should be saved locally.
Gameplay
- Fixed an issue with translation for UI “High” preset not being translated and displayed correctly
- Fixed an issue with Wooden Plank appearing during James’ death animation
- Fixed streaming issue where staring at the walls inside the Grand Market caused problems with loading all of the environment around James
- Fixed an issue where interacting with the wrong side of the peephole in Brookhaven Hospital teleported James to the other side
- Fixed an issue where breaking windows near Neely’s Bar got James stuck in the window frame
- Fixed an issue that allowed James to access the inaccessible balcony in Blue Creek Apartments
- Fixed an issue with Abstract Daddy’s behavior during the boss fight where the enemy was not hitting James properly
- Fixed multiple issues with Abstract Daddy’s 3rd TV – it should now have the correct audio, and the wall won’t interfere with its position
- Fixed an issue with a question mark from the Conference Room not disappearing after obtaining a Cinderella figurine at Lakeview Hotel
- Fixed an issue with collision detection with the Dayroom walls in Brookhaven Hospital
- Fixed an issue where James was falling under the map when approaching Laura entering Brookhaven Hospital from the bushes on the left
- Removed debug numbers displayed behind wallpapers in Blue Creek Apartments' Clock Room
- Resolved an issue with James not being able to leave the 3F corridor in the Lakeview Hotel
- Fixed an issue with the lightbulb on the 3rd floor of Blue Creek Apartments constantly switching on and being impervious to destruction
- Resolved an issue with the small coffee table blocking James in the corner of the room located in Woodside Apartments
- Fixed an issue where after completing the Disgust Path in Labyrinth, the player was forced to do it all over again
- Fixed an issue with Spider Mannequins getting stuck when attacking James while he is going through squeeze traversal
- Fixed an issue with James getting stuck in the window frame while attacking Lying Figures located outside of the window
- Added more natural movement for James when switching weapons while aiming
- Fixed an issue with triggering the Spider Mannequin event on Fear Path in the Labyrinth multiple times
- Improved the ability to pick up items during the final boss fight
- Fixed an issue with picture frames overlapping in the Moth Room
- Improved the deformation of Nurses’ skirts
- Fixed an issue occurring when displaying the information about unlocking NewGame+ which didn’t appear in the player’s chosen language
- Fixed visible unloading of the door of an abandoned garage on the west side of South Vale
- Fixed question mark on the map during Chute Puzzle in Woodside Apartments