{"id":26256,"date":"2026-11-02T12:52:29","date_gmt":"2026-11-02T12:52:29","guid":{"rendered":"https:\/\/igamemag.com\/?p=26256"},"modified":"2026-11-02T12:52:32","modified_gmt":"2026-11-02T12:52:32","slug":"enshrouded-patch-1-0-1-0","status":"publish","type":"post","link":"https:\/\/igamemag.com\/en-gb\/enshrouded-patch-1-0-1-0\/","title":{"rendered":"Enshrouded Patch 1.0.1.0 Patch Notes: Bosses Stop Healing Mid-Fight, Wand Exploit Fixed and Sprint Toggle Added"},"content":{"rendered":"\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-thumbnail aligncenter wp-image-26232\" src=\"https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-red-shroud-boss-800x450.webp\" alt=\"A player with a glowing sword faces a towering creature in the red Shroud in Enshrouded\" width=\"800\" height=\"450\" srcset=\"https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-red-shroud-boss-800x450.webp 800w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-red-shroud-boss-1024x576.webp 1024w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-red-shroud-boss-768x432.webp 768w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-red-shroud-boss-1536x864.webp 1536w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-red-shroud-boss.webp 1920w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/p>\n<p><strong>Enshrouded Patch 1.0.1.0<\/strong>, the first patch since the survival RPG&#8217;s 1.0 launch, went live on 2 November. Keen Games&#8217; long list of fixes starts with a frustrating one: <strong>bosses no longer reset and heal<\/strong> during ranged fights, the <strong>Dragon Youngling<\/strong> now dies properly (and drops its loot), and a <strong>wand attack-speed exploit<\/strong> has been closed. It also adds a <strong>sprint toggle<\/strong>, cheaper mage abilities, extra food near the start, and a long list of Sparkworks and UI fixes.<\/p>\n<h2>Enshrouded Patch 1.0.1.0 at a glance<\/h2>\n<table><tbody>\n<tr><td><strong>Released<\/strong><\/td><td>2 November 2026 (version 1283531)<\/td><\/tr>\n<tr><td><strong>Bosses<\/strong><\/td><td>Stay in combat when shot from range; Dragon Youngling and Wispwyvern fixes<\/td><\/tr>\n<tr><td><strong>Mage changes<\/strong><\/td><td>Wand animation-cancel exploit removed; cheaper Wand Evasion Attack; Aerial Wand Attack costs 40 mana<\/td><\/tr>\n<tr><td><strong>Quality of life<\/strong><\/td><td>Sprint toggle (keyboard and mouse), easier-to-spot purple berries, extra early food<\/td><\/tr>\n<tr><td><strong>Still coming<\/strong><\/td><td>More fixes for Fell enemies with no loot and surround sound<\/td><\/tr>\n<tr><td><strong>Price<\/strong><\/td><td>\u00a334.99 \/ $39.99 \/ \u20ac39.99 on Steam<\/td><\/tr>\n<\/tbody><\/table>\n<h2>What does Enshrouded Patch 1.0.1.0 change for bosses?<\/h2>\n<ul>\n<li><strong>No more healing mid-fight:<\/strong> bosses now stay in combat longer after being attacked, even when you&#8217;re far away. Before, ranged fights against bosses like the <strong>Fell Monstrosity<\/strong> could see the boss start recovering health while you were still shooting it.<\/li>\n<li><strong>Dragon Youngling:<\/strong> fixed a state where it was defeated but didn&#8217;t trigger its proper death. Keen&#8217;s note: &#8220;What is dead may never die something something give me my loot!&#8221;<\/li>\n<li><strong>Wispwyvern<\/strong> and its undead version can now be targeted properly by totem spells and summons, and their artillery visuals are fixed.<\/li>\n<li>Boss <strong>music<\/strong> no longer stops while a fight is still going.<\/li>\n<li><strong>Ancient S.P.D.R. Constructs<\/strong> are harder to lure into spots where they forget how to move or attack, and the <strong>shielded Ancient Construct<\/strong> now has phases with its shield on cooldown.<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-thumbnail aligncenter wp-image-26234\" src=\"https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-archer-blue-shroud-800x450.webp\" alt=\"Two players with bows fight in a blue-lit cavern in Enshrouded\" width=\"800\" height=\"450\" srcset=\"https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-archer-blue-shroud-800x450.webp 800w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-archer-blue-shroud-1024x576.webp 1024w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-archer-blue-shroud-768x432.webp 768w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-archer-blue-shroud-1536x864.webp 1536w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-archer-blue-shroud.webp 1920w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/p>\n<h2>What changed for mages and combat in Enshrouded 1.0.1.0?<\/h2>\n<ul>\n<li>Wand attack speed can no longer be boosted by <strong>animation-cancelling each shot with a block<\/strong>.<\/li>\n<li><strong>Wand Evasion Attack<\/strong> costs less mana, and the <strong>Aerial Wand Attack<\/strong> now costs 40 mana instead of stamina.<\/li>\n<li><strong>Whirlwind Crescendo<\/strong> costs less stamina.<\/li>\n<li>Lupa&#8217;s scalper daggers now enable the <strong>riposte kick<\/strong>.<\/li>\n<li><strong>Chain Heal<\/strong> no longer heals enemy Hollow skeletons.<\/li>\n<li>Less poison damage from the <strong>Fell Vinebloom<\/strong>&#8216;s area attack, a smaller blast from <strong>Scavenger proximity mines<\/strong>, and smaller Fell mini critters that no longer block arrows.<\/li>\n<li>Elite flying critters give more XP, and enemies whose level didn&#8217;t match their region have been fixed.<\/li>\n<\/ul>\n<p>Our <a href=\"https:\/\/igamemag.com\/en-gb\/enshrouded-1-0-mage-guide\/\">Enshrouded mage guide<\/a> covers the wand skills these changes affect.<\/p>\n<h2>What quality-of-life changes are in the patch?<\/h2>\n<ul>\n<li><strong>Sprint can be set to toggle<\/strong> in the keyboard and mouse settings.<\/li>\n<li>Extra <strong>food on the path before and in the first cave<\/strong>, so new players don&#8217;t starve, and <strong>purple berries<\/strong> are easier to spot.<\/li>\n<li>Looting no longer sometimes needs <strong>two interactions<\/strong>, and fewer Fell enemies drop nothing (another fix is planned).<\/li>\n<li><strong>Water wheels<\/strong> turn properly in moving water, and the axe snaps to trees better.<\/li>\n<li>Recipe tweaks: <strong>crab cakes<\/strong> accept any milk, the <strong>goo<\/strong> recipe also unlocks from Shroud mushrooms in Revelwoods, and big farm animal beds use any wood.<\/li>\n<li>Two more <strong>craftable lore weapons<\/strong>, and the Ashwind Strider and Sky Specter armour names are no longer swapped.<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-thumbnail aligncenter wp-image-26236\" src=\"https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-lightning-ruins-800x450.webp\" alt=\"Blue lightning arcs through an ancient machine hall in Enshrouded\" width=\"800\" height=\"450\" srcset=\"https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-lightning-ruins-800x450.webp 800w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-lightning-ruins-1024x576.webp 1024w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-lightning-ruins-768x432.webp 768w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-lightning-ruins-1536x864.webp 1536w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-lightning-ruins.webp 1920w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/p>\n<h2>Does Patch 1.0.1.0 fix Sparkworks and the UI?<\/h2>\n<p>Yes. Sparkworks enemy spawners no longer spawn the wrong enemies, Sparkworks props can&#8217;t be destroyed by attacks (only dismantled), the tutorial opens at the right workbench, and the workbench now shows in the workshops overview. UI fixes include chatting while fast travelling, &#8220;is new&#8221; markers that wouldn&#8217;t clear, better factory sorting in the base overview, a clearer building Finetune Mode, grey health bars for destructible objects, and a main-menu link to news on enshrouded.com. Survivors got voice, animation and greeting fixes too, and world names can be as long as in Early Access again.<\/p>\n<h2>How many people are playing Enshrouded?<\/h2>\n<p>About 37,750 were playing on Steam when we checked on 2 November. Enshrouded is \u00a334.99 \/ $39.99 \/ \u20ac39.99 and became <strong>Steam Deck Verified<\/strong> after 1.0, Keen Games said on 23 October.<\/p>\n<h2>Watch Enshrouded<\/h2>\n<p><a href=\"https:\/\/store.steampowered.com\/app\/1203620\/Enshrouded\/\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" class=\"size-thumbnail aligncenter wp-image-26238\" src=\"https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-trailer-800x450.webp\" alt=\"Watch the official Enshrouded 1.0 launch trailer on Steam\" width=\"800\" height=\"450\" srcset=\"https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-trailer-800x450.webp 800w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-trailer-1024x576.webp 1024w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-trailer-768x432.webp 768w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-trailer-1536x864.webp 1536w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/enshrouded-trailer.webp 1920w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/a><\/p>\n<p>The official 1.0 launch trailer plays at the top of the <a href=\"https:\/\/store.steampowered.com\/app\/1203620\/Enshrouded\/\" target=\"_blank\" rel=\"noopener\">Enshrouded Steam page<\/a>.<\/p>\n<h2>More Enshrouded on iGame Magazine<\/h2><ul><li><a href=\"https:\/\/igamemag.com\/en-gb\/enshrouded-1-0-release\/\">Enshrouded 1.0 Is Out: Launch Day Players, Reviews and What Comes Next<\/a>: the 1.0 launch<\/li><li><a href=\"https:\/\/igamemag.com\/en-gb\/enshrouded-1-0-review-roundup\/\">Enshrouded 1.0 Review Roundup: Critics Call It One of the Best Survival Games, but Players Want Better Performance<\/a>: what critics think of 1.0<\/li><li><a href=\"https:\/\/igamemag.com\/en-gb\/enshrouded-1-0-guide\/\">Enshrouded 1.0 Guide: What&#8217;s New and What to Do First<\/a>: what to do first in 1.0<\/li><li><a href=\"https:\/\/igamemag.com\/en-gb\/enshrouded-1-0-mage-guide\/\">Enshrouded 1.0 Mage Guide: New Spells, Wand Skills and Skill Tree Reset<\/a>: the mage guide<\/li><\/ul><h2>FAQ<\/h2>\n<h4>What is in Enshrouded Patch 1.0.1.0?<\/h4>\n<p>Boss fixes (no more healing during ranged fights, Dragon Youngling death fix), mage balance, a wand exploit fix, a sprint toggle, extra early food and many Sparkworks and UI fixes.<\/p>\n<h4>When did Enshrouded Patch 1.0.1.0 come out?<\/h4>\n<p>2 November 2026.<\/p>\n<h4>Can you toggle sprint in Enshrouded?<\/h4>\n<p>Yes, from Patch 1.0.1.0, in the keyboard and mouse settings.<\/p>\n<h4>Is Enshrouded on Steam Deck?<\/h4>\n<p>Yes. Keen Games says Enshrouded 1.0 is Steam Deck Verified.<\/p>\n\n","protected":false},"excerpt":{"rendered":"<p>Enshrouded Patch 1.0.1.0, the first patch since the survival RPG&#8217;s 1.0 launch, went live on 2 November. Keen Games&#8217; long list of fixes starts with a frustrating one: bosses no longer reset and heal during ranged fights, the Dragon Youngling now dies properly (and drops its loot), and a wand attack-speed exploit has been closed.&hellip;<\/p>\n","protected":false},"author":1,"featured_media":26230,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"igame_game_name":"","igame_release_date":"","igame_platforms":"","igame_release_time":"","igame_release_delay":"","igame_links":"Patch 1.0.1.0 changelog | https:\/\/store.steampowered.com\/news\/app\/1203620\/view\/1847920302247671 | Keen Games, 2 November\nEnshrouded on Steam | https:\/\/store.steampowered.com\/app\/1203620\/Enshrouded\/ | PC\nOfficial trailer | https:\/\/store.steampowered.com\/app\/1203620\/Enshrouded\/ | On the Steam page\nEnshrouded on X | https:\/\/x.com\/KeenGamesStudio | @KeenGamesStudio","igame_related":"24448 | The 1.0 launch\n25127 | What critics think of 1.0\n23740 | The mage guide","footnotes":""},"categories":[329,870],"tags":[],"class_list":["post-26256","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-news-en-gb","category-news-en-gb"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Enshrouded Patch 1.0.1.0 Patch Notes: Every Big Fix<\/title>\n<meta name=\"description\" content=\"Enshrouded Patch 1.0.1.0 stops bosses healing during ranged fights, fixes the Dragon Youngling loot bug, nerfs a wand exploit and adds a sprint toggle.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/igamemag.com\/en-gb\/enshrouded-patch-1-0-1-0\/\" \/>\n<meta property=\"og:locale\" content=\"en_GB\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" 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