{"id":26197,"date":"2026-11-01T13:27:24","date_gmt":"2026-11-01T13:27:24","guid":{"rendered":"https:\/\/igamemag.com\/?p=26197"},"modified":"2026-11-01T13:27:25","modified_gmt":"2026-11-01T13:27:25","slug":"ground-branch-1-1-0-chapter-1-release-date","status":"publish","type":"post","link":"https:\/\/igamemag.com\/en-gb\/ground-branch-1-1-0-chapter-1-release-date\/","title":{"rendered":"GROUND BRANCH V1.1.0 and Chapter 1 Release Date Is 12 November, and the Game Is Moving to Unreal Engine 5"},"content":{"rendered":"\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-thumbnail aligncenter wp-image-26143\" src=\"https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-ready-room-armory-800x450.webp\" alt=\"A Ready Room armory with weapon racks, ammo boxes and kit bags in GROUND BRANCH\" width=\"800\" height=\"450\" srcset=\"https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-ready-room-armory-800x450.webp 800w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-ready-room-armory-1024x576.webp 1024w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-ready-room-armory-768x432.webp 768w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-ready-room-armory-1536x864.webp 1536w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-ready-room-armory.webp 1920w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/p>\n<p><strong>GROUND BRANCH V1.1.0<\/strong>, including <strong>Chapter 1<\/strong> of the Operations campaign, releases on <strong>12 November 2026<\/strong>, BlackFoot Studios confirmed on 29 October. The free update brings a new Persian Gulf hotspot with three missions, the first campaign-specific Ready Rooms and a big round of AI and animation work. And in what the studio calls &#8220;possibly even bigger news&#8221;, the tactical shooter is <strong>moving to Unreal Engine 5<\/strong>.<\/p>\n<h2>GROUND BRANCH V1.1.0 at a glance<\/h2>\n<table><tbody>\n<tr><td><strong>Release date<\/strong><\/td><td>12 November 2026<\/td><\/tr>\n<tr><td><strong>Price<\/strong><\/td><td>Free for GROUND BRANCH owners<\/td><\/tr>\n<tr><td><strong>New hotspot<\/strong><\/td><td>Persian Gulf: 3 missions on Tanker, Rig and Docks<\/td><\/tr>\n<tr><td><strong>Ready Rooms<\/strong><\/td><td>First campaign-specific Ready Rooms<\/td><\/tr>\n<tr><td><strong>AI<\/strong><\/td><td>Idle animations, hostage and HVT behaviours and more<\/td><\/tr>\n<tr><td><strong>Also new<\/strong><\/td><td>Shoulder-tapping, new weapons and attachments, face paint, animation and audio work<\/td><\/tr>\n<tr><td><strong>Engine<\/strong><\/td><td>V1.1.0 ships on UE4; a move to Unreal Engine 5.8 is in progress<\/td><\/tr>\n<tr><td><strong>Game price<\/strong><\/td><td>\u00a323.79 \/ $29.99 \/ \u20ac24.99 on Steam<\/td><\/tr>\n<\/tbody><\/table>\n<h2>When is the GROUND BRANCH V1.1.0 release date?<\/h2>\n<p><strong>12 November 2026.<\/strong> BlackFoot had originally aimed for the end of October, and confirmed the date in <a href=\"https:\/\/store.steampowered.com\/news\/app\/16900\/view\/1847920302235850\" target=\"_blank\" rel=\"noopener\">Intel Report #034<\/a>. Like all planned updates, it&#8217;s 100% free for owners.<\/p>\n<h2>What&#8217;s in GROUND BRANCH Chapter 1?<\/h2>\n<p>Chapter 1 adds a new <strong>Operations hotspot, the Persian Gulf<\/strong>, with three missions set on the <strong>Tanker<\/strong>, <strong>Rig<\/strong> and <strong>Docks<\/strong> maps (Docks is getting a small update for its mission). From V1.1.0 onwards, every new hotspot gets its <strong>own Ready Room<\/strong>, where you&#8217;re briefed and kit up before deploying.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-thumbnail aligncenter wp-image-26145\" src=\"https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-ready-room-briefing-800x450.webp\" alt=\"A briefing room with rows of seats, maps and screens in a GROUND BRANCH Ready Room\" width=\"800\" height=\"450\" srcset=\"https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-ready-room-briefing-800x450.webp 800w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-ready-room-briefing-1024x576.webp 1024w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-ready-room-briefing-768x432.webp 768w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-ready-room-briefing-1536x864.webp 1536w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-ready-room-briefing.webp 1920w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/p>\n<h2>What else is new in GROUND BRANCH V1.1.0?<\/h2>\n<ul>\n<li><strong>AI updates<\/strong>, including idle animations and new hostage and high-value-target behaviours.<\/li>\n<li><strong>Shoulder-tapping<\/strong> your teammates.<\/li>\n<li><strong>Animation improvements<\/strong> from two new specialists: a new character rig with facial expressions and cloth simulation, cleaner reload transitions, vaulting and mantling, and procedural weapon handling.<\/li>\n<li><strong>New weapons and attachments<\/strong>, <strong>face paint<\/strong> and audio tweaks.<\/li>\n<\/ul>\n<h2>Is GROUND BRANCH moving to Unreal Engine 5?<\/h2>\n<p>Yes. BlackFoot is migrating GROUND BRANCH to <strong>Unreal Engine 5.8<\/strong>, which it calls a &#8220;near-future endeavor&#8221;. V1.1.0 itself still releases on Unreal Engine 4 on 12 November.<\/p>\n<p>The studio&#8217;s reasons: UE4 &#8220;has been visually showing its age&#8221;, plugins are dropping UE4 support, and UE5 natively handles features the team has been adding through plugins or even backporting. A dedicated team is working on the migration in parallel, so it doesn&#8217;t hold up regular updates. Early UE5 previews show better lighting and atmosphere and hint at <strong>weather effects<\/strong>. Larger versions are on the studio&#8217;s website.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"size-thumbnail aligncenter wp-image-26147\" src=\"https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-office-800x450.webp\" alt=\"A dimly lit office corridor in a GROUND BRANCH Ready Room\" width=\"800\" height=\"450\" srcset=\"https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-office-800x450.webp 800w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-office-1024x576.webp 1024w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-office-768x432.webp 768w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-office-1536x864.webp 1536w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-office.webp 1920w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/p>\n<h2>How much is GROUND BRANCH?<\/h2>\n<p>It&#8217;s \u00a323.79 \/ $29.99 \/ \u20ac24.99 on Steam, published by MicroProse. Version 1.0 released on 16 July 2026, and V1.1.0 is a free update.<\/p>\n<h2>Watch the GROUND BRANCH V1.1.0 face paint preview<\/h2>\n<p><a href=\"https:\/\/www.youtube.com\/watch?v=Ctn-8Yp7llI\" target=\"_blank\" rel=\"noopener\"><img loading=\"lazy\" decoding=\"async\" class=\"size-thumbnail aligncenter wp-image-26149\" src=\"https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-face-paint-preview-800x450.webp\" alt=\"Watch the official GROUND BRANCH V1.1.0 face paint preview\" width=\"800\" height=\"450\" srcset=\"https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-face-paint-preview-800x450.webp 800w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-face-paint-preview-1024x576.webp 1024w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-face-paint-preview-768x432.webp 768w, https:\/\/igamemag.com\/wp-content\/uploads\/2026\/11\/ground-branch-face-paint-preview.webp 1280w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/a><\/p>\n<h2>More tactical shooters on iGame Magazine<\/h2><ul><li><a href=\"https:\/\/igamemag.com\/en-gb\/gray-zone-warfare-update-0-5-rogue-ops\/\">Gray Zone Warfare 0.5 Rogue Ops Is Out: Patch Notes, Soft Wipe, Hideout and New Weapons<\/a>: another tactical shooter&#8217;s big update<\/li><li><a href=\"https:\/\/igamemag.com\/en-gb\/gallipoli-release-date\/\">Gallipoli Release Date, Price and Updates: Out Now on PC, PS5 and Xbox<\/a>: another military shooter on PC<\/li><\/ul><h2>FAQ<\/h2>\n<h4>When is GROUND BRANCH V1.1.0 coming out?<\/h4>\n<p>12 November 2026.<\/p>\n<h4>Is GROUND BRANCH V1.1.0 free?<\/h4>\n<p>Yes. All planned updates are free for GROUND BRANCH owners.<\/p>\n<h4>What is in GROUND BRANCH Chapter 1?<\/h4>\n<p>A Persian Gulf hotspot with three missions on Tanker, Rig and Docks, plus campaign-specific Ready Rooms.<\/p>\n<h4>Is GROUND BRANCH moving to Unreal Engine 5?<\/h4>\n<p>Yes, to Unreal Engine 5.8, in the near future. V1.1.0 still releases on UE4.<\/p>\n\n","protected":false},"excerpt":{"rendered":"<p>GROUND BRANCH V1.1.0, including Chapter 1 of the Operations campaign, releases on 12 November 2026, BlackFoot Studios confirmed on 29 October. The free update brings a new Persian Gulf hotspot with three missions, the first campaign-specific Ready Rooms and a big round of AI and animation work. And in what the studio calls &#8220;possibly even&hellip;<\/p>\n","protected":false},"author":1,"featured_media":26141,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"igame_game_name":"GROUND BRANCH V1.1.0 (Chapter 1)","igame_release_date":"2026-11-12","igame_platforms":"PC","igame_release_time":"","igame_release_delay":"","igame_links":"Intel Report #034 | https:\/\/store.steampowered.com\/news\/app\/16900\/view\/1847920302235850 | BlackFoot, 29 October\nIntel Report #033 | https:\/\/store.steampowered.com\/news\/app\/16900\/view\/1844751498235225 | Chapter 1 previews\nGROUND BRANCH on Steam | https:\/\/store.steampowered.com\/app\/16900\/GROUND_BRANCH\/ | PC\nFace paint preview | https:\/\/www.youtube.com\/watch?v=Ctn-8Yp7llI | Official YouTube","igame_related":"24238 | Another tactical shooter's big update\n23231 | Another military shooter on PC","footnotes":""},"categories":[329,870],"tags":[],"class_list":["post-26197","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-news-en-gb","category-news-en-gb"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>GROUND BRANCH V1.1.0 Release Date: Chapter 1 and UE5<\/title>\n<meta name=\"description\" content=\"GROUND BRANCH V1.1.0 and Chapter 1 arrive 12 November with a Persian Gulf hotspot, new AI and Ready Rooms, and BlackFoot is moving the game to Unreal Engine 5.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/igamemag.com\/en-gb\/ground-branch-1-1-0-chapter-1-release-date\/\" \/>\n<meta property=\"og:locale\" content=\"en_GB\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"GROUND 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