{"id":22745,"date":"2026-04-10T13:17:33","date_gmt":"2026-04-10T13:17:33","guid":{"rendered":"https:\/\/igamemag.com\/soulmask-1-0-shifting-sands-dlc\/"},"modified":"2026-04-10T13:24:02","modified_gmt":"2026-04-10T13:24:02","slug":"soulmask-1-0-shifting-sands-dlc","status":"publish","type":"post","link":"https:\/\/igamemag.com\/en-gb\/soulmask-1-0-shifting-sands-dlc\/","title":{"rendered":"Soulmask 1.0 &amp; Shifting Sands DLC"},"content":{"rendered":"\n\n\t<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/spcdn.shortpixel.ai\/spio\/ret_img,q_cdnize,to_auto,s_webp:avif\/igamemag.com\/wp-content\/uploads\/2026\/04\/Soulmask-1.0-1024x576.webp\" alt=\"Soulmask 1.0\" width=\"1024\" height=\"576\" \/><\/p>\n<p>After nearly two years in Early Access and over 1,800 content updates, Soulmask has officially left Early Access today &#8211; and it&#8217;s doing so in style. Developer CampFire Studio and publisher Qooland Games have launched Soulmask Version 1.0 alongside the game&#8217;s very first major DLC, Shifting Sands, on April 10, 2026. Together, they represent the biggest content drop the game has ever seen, and arguably one of the most ambitious survival sandbox launches of the year.<\/p>\n<p>What makes it even more exciting? The Shifting Sands DLC is completely free for all Soulmask owners during the first month &#8211; from April 10 to May 10, 2026. After that, it returns to its standard price. So if you&#8217;ve been on the fence about jumping in, now is genuinely the best time to do it.<\/p>\n<p>Here&#8217;s everything you need to know.<\/p>\n<hr \/>\n<h2>WHAT IS SOULMASK 1.0?<\/h2>\n<p>For the uninitiated, Soulmask is a co-op open world survival sandbox developed by CampFire Studio. You play as the &#8220;Last Chosen&#8221;, a survivor bonded to a mysterious ancient mask that ties you to a long-dead civilisation. From humble beginnings, you explore a vast open world, recruit tribespeople, build settlements, automate production lines, and uncover the dark truths buried beneath the world&#8217;s ancient ruins.<\/p>\n<p>What separates Soulmask from other survival games is its deep tribe management system &#8211; your tribespeople aren&#8217;t just idle workers, they&#8217;re characters with over 871 unique talents, masteries, and traits. You possess them through your mask, lead them into combat, send them to gather resources, and train them to pass skills down to the next generation. It&#8217;s a blend of survival crafting, colony management, and action RPG that&#8217;s earned the game more than 80% positive reviews throughout Early Access, attracting over 800,000 players before launch.<\/p>\n<hr \/>\n<h2>SOULMASK 1.0 &#8211; WHAT&#8217;S NEW IN THE FULL RELEASE<\/h2>\n<p>Version 1.0 is more than just an Early Access graduation certificate. It brings sweeping changes to core systems, a revamped early game experience, and three entirely new ways to play.<\/p>\n<h3>THREE NEW GAME MODES<\/h3>\n<p>The biggest structural change in Soulmask 1.0 is the introduction of three distinct gameplay modes, designed to cater to completely different types of players:<\/p>\n<ul>\n<li><strong>Survival Mode<\/strong> &#8211; The classic Soulmask experience. Gritty, uncompromising open-world survival with rebalanced mid-to-late game progression. For players who want the authentic wilderness challenge<\/li>\n<li><strong>Tribe Mode<\/strong> &#8211; Centres on tribesman management, automation, and civilization building. Includes prestige progression, random merchant events, and high-pressure invasion mechanics. This is the developers&#8217; top recommendation for 1.0<\/li>\n<li><strong>Warrior Mode<\/strong> &#8211; Built for combat-focused chieftains who want intense, high-stakes battles and less focus on production systems<\/li>\n<\/ul>\n<p>These modes dramatically increase replayability and mean that whether you&#8217;re a builder, a strategist, or a fighter, there&#8217;s now a version of Soulmask that fits your playstyle perfectly.<\/p>\n<h3>REVAMPED TRIBE AI AND TRIBESMAN ASSIGNMENTS<\/h3>\n<p>One of the long-standing pain points in Early Access was tribespeople standing around idle. Version 1.0 fixes this entirely with the new Tribesman Assignments system. You can now assign specific roles to each tribesman, and when their primary station is quiet, they&#8217;ll automatically seek out other useful work around the base &#8211; fully compatible with the game&#8217;s autoplay systems.<\/p>\n<p>A new Training Ground feature allows tribespeople to pass down elite talents to one another, letting you breed and cultivate a legendary bloodline of warriors, craftspeople, and specialists over time. You can initiate quality assessments to reveal their current and potential hidden talents, then build training plans around them.<\/p>\n<p>Other tribe improvements include:<\/p>\n<ul>\n<li>Companions mirroring your gathering actions for efficient co-harvesting<\/li>\n<li>Tribespeople auto-equipping gear from weapon racks to defend against raids<\/li>\n<li>A new global Tribe Management interface giving real-time oversight of all stockpiles, workstations, and tribesman tasks from a central command view<\/li>\n<li>Text and voice commands for directing your tribe<\/li>\n<\/ul>\n<h3>MIMICRY ASCENSION &#8211; MASKS PUSHED TO THEIR LIMITS<\/h3>\n<p>The mask system &#8211; already central to Soulmask&#8217;s identity &#8211; receives a major upgrade in 1.0. The new Mimicry Ascension system pushes every mask beyond its original limits, unlocking powerful ultimate forms:<\/p>\n<ul>\n<li><strong>Fertility\/Abundance<\/strong> &#8211; Summons a spectral avatar that unleashes volleys of arrows<\/li>\n<li><strong>Eternal Flame\/Torch of Eternity<\/strong> &#8211; Creates a massive sanctum that shields allies while damaging enemies<\/li>\n<li><strong>Shadow Walker<\/strong> &#8211; Goes beyond invisibility, granting the ability to teleport and execute enemies from behind<\/li>\n<li><strong>Tactical Guidance<\/strong> &#8211; Gains the power to revive fallen companions in combat<\/li>\n<\/ul>\n<h3>IN-GAME KNOWLEDGE BASE<\/h3>\n<p>A brand new Mask Knowledge Base brings Soulmask&#8217;s entire item encyclopedia into the game itself &#8211; materials, crafting methods, uses, and acquisition locations, all accessible in-game with a built-in map marker system to locate what you need. For new players, this is a game-changer.<\/p>\n<h3>BUILDING AND QoL OVERHAULS<\/h3>\n<ul>\n<li>Free rotation, auto-alignment, and significantly improved collision boxes<\/li>\n<li>Unlimited Build Mode<\/li>\n<li>New Tribe Upgrade System<\/li>\n<li>Customisable boss encounters<\/li>\n<li>Smoother climbing mechanics<\/li>\n<li>Improved inventory and workbench management with streamlined one-click solutions<\/li>\n<li>Your character now automatically takes their place on the Chief&#8217;s Chair when idle<\/li>\n<\/ul>\n<hr \/>\n<h2>SOULMASK 1.0 SHIFTING SANDS DLC &#8211; A WHOLE NEW WORLD<\/h2>\n<p>The Shifting Sands DLC isn&#8217;t a small content pack &#8211; it&#8217;s a full-scale new world built on the same scope as the base game&#8217;s Cloud Mist Forest, effectively doubling the size of Soulmask. And from April 10 to May 10, every Soulmask owner gets it completely free.<\/p>\n<h3>THE SETTING &#8211; ANCIENT EGYPT MEETS ALIEN TECHNOLOGY<\/h3>\n<p>Shifting Sands transports players to a vast desert world deeply rooted in ancient Egyptian mythology, but with a sci-fi twist that makes it unmistakably Soulmask. Floating pyramids loom over abandoned temples. Mechanical ruins jut out of the sand. Sandstorm-whipped plains stretch toward a death desert where lethal heat and eternal storms await.<\/p>\n<p>The new map is accessible directly from the start for new players, meaning you don&#8217;t need to complete the base game first. You can dive straight into the desert if you choose, or continue your existing tribe into the new region.<\/p>\n<p>New environments include:<\/p>\n<ul>\n<li>Vast desert dunes and river deltas<\/li>\n<li>Ancient ruins, monumental pyramids, and forgotten tombs<\/li>\n<li>The Death Desert and the Eye of Sand &#8211; late-game zones with extreme environmental hazards<\/li>\n<li>Floating islands and a sky-inverted pyramid<\/li>\n<li>Sand Bandit factions wielding ancient technology<\/li>\n<li>Two entirely new hostile tribes<\/li>\n<\/ul>\n<h3>THE FOUR DIVINE MASKS<\/h3>\n<p>Shifting Sands introduces four brand new god-themed masks, each granting extraordinary powers inspired by Egypt&#8217;s most iconic deities:<\/p>\n<strong>Horus Mask &#8211; Celestial Wings<\/strong><br \/>\nAvailable from the start of the DLC. Become the avatar of the sky god, granting free flight and devastating diving attack abilities. Perfect for aerial exploration and hit-and-run combat.\n<strong>Anubis Mask &#8211; Doomsday Judgment<\/strong><br \/>\nBecome the Guardian of the Underworld. Wither your foes, balance status effects, and resurrect fallen enemies to fight alongside you. An entirely new combat playstyle built around controlling the battlefield through undeath.\n<strong>Sobek Mask &#8211; Abyss Overlord<\/strong><br \/>\nEmbody the crocodile god, summoning powerful water currents to guard yourself and trap enemies in raging tides.\n<strong>Amun-Ra Mask &#8211; Glorious Hymn<\/strong><br \/>\nIncarnate as the sun god, wielding solar rays and blazing flames to reduce enemies to ash. The apex offensive mask of the DLC.\n<h3>SHIPS &#8211; YOUR BASE, YOUR FORTRESS, YOUR HOME<\/h3>\n<p>The most structurally unique addition in Shifting Sands is the ship system &#8211; an entirely new way to live and play in Soulmask. Rather than building a static base in the desert, you can construct fully modular vessels that serve as mobile homes, production platforms, and flying fortresses.<\/p>\n<p>Ships available in Shifting Sands include:<\/p>\n<ul>\n<li><strong>Small Wooden Boat<\/strong> &#8211; Your starter vessel. Fast, nimble, and expandable<\/li>\n<li><strong>Falcon-Class Solar Airship<\/strong> &#8211; A mid-sized craft with greatly expanded build space and modular capacity<\/li>\n<li><strong>Tribe Sand Boat<\/strong> &#8211; A lootable NPC vessel found out in the world<\/li>\n<li><strong>River Boat<\/strong> &#8211; Another lootable NPC craft<\/li>\n<li><strong>Ray-Class Airship<\/strong> <em>(coming in future updates)<\/em> &#8211; A large-scale vessel capable of mounting a giant cannon<\/li>\n<\/ul>\n<p>Every ship supports full modular construction using over 100 airship parts and 6 distinct ship weapons. You can install:<\/p>\n<ul>\n<li>Light Anti-Gravity Engines to lift your ship into the sky<\/li>\n<li>Small Sand Skids to skim across desert dunes<\/li>\n<li>Control decks, gangways, and speed sails<\/li>\n<li>Ballistas and cannons for combat<\/li>\n<li>Regular deployables &#8211; beds, storage boxes, crafting stations, and more &#8211; work on ships just like in a base<\/li>\n<\/ul>\n<p>Critically, your tribespeople can board and work on the ship. They&#8217;ll live there, man workstations, and help establish a fully functional aerial production and construction operation. It transforms the entire survival loop &#8211; instead of defending a fixed location, you can move your entire civilisation.<\/p>\n<h3>NEW BOSSES AND ENEMIES<\/h3>\n<p>Shifting Sands brings fearsome new boss encounters to challenge even veteran players:<\/p>\n<ul>\n<li><strong>Soulcall Hound<\/strong> &#8211; A powerful mechanical beast lurking in the ruins<\/li>\n<li><strong>Onyx Scarab<\/strong> &#8211; A massive armoured enemy tied to the ancient technology of the desert<\/li>\n<li><strong>Savagehorn Tribe Leader<\/strong> &#8211; The commander of one of the new hostile factions<\/li>\n<li><strong>Sobek<\/strong> and <strong>Anubis<\/strong> themselves appear as high-stakes story boss battles<\/li>\n<\/ul>\n<p>The DLC also includes 10+ large-scale ruins and dungeons, 3 main story bosses, and 3 mechanical bosses.<\/p>\n<hr \/>\n<h2>FREE DLC &#8211; HOW TO CLAIM IT<\/h2>\n<p>During the first month of release (April 10 to May 10, 2026)\u00a0every player who owns Soulmask 1.0 can claim the Shifting Sands DLC completely free. Once claimed, it stays in your library permanently.<\/p>\n<p>You can claim it in two ways:<\/p>\n<ol>\n<li>Through the Steam store page directly while the promotion is live<\/li>\n<li>Through the in-game prompt when you launch Soulmask 1.0<\/li>\n<\/ol>\n<p>After May 10, the DLC returns to its standard price of $19.99 \/ \u00a316.99.<\/p>\n<hr \/>\n<h2>SYSTEM REQUIREMENTS<\/h2>\n<p>If you&#8217;re thinking about picking up Soulmask 1.0 for the first time, here&#8217;s what your PC will need:<\/p>\n<p><strong>Minimum:<\/strong><\/p>\n<ul>\n<li>OS: Windows 10 64-bit<\/li>\n<li>CPU: Intel Core i5-8400 \/ AMD Ryzen 3 3300X<\/li>\n<li>RAM: 16GB<\/li>\n<li>GPU: GTX 970 4GB \/ AMD RX 580 4GB<\/li>\n<li>Storage: 25GB (SSD preferred)<\/li>\n<\/ul>\n<p><strong>Recommended:<\/strong><\/p>\n<ul>\n<li>OS: Windows 10 or 11 64-bit<\/li>\n<li>CPU: Intel Core i7-9700 \/ AMD Ryzen 7 3700X<\/li>\n<li>RAM: 24GB<\/li>\n<li>GPU: RTX 3060 \/ AMD RX 6700 XT<\/li>\n<li>Storage: 25GB (SSD highly recommended)<\/li>\n<\/ul>\n<hr \/>\n<h2>IS SOULMASK 1.0 WORTH IT IN 2026?<\/h2>\n<p>Given everything packed into 1.0 and the Shifting Sands DLC, the answer is a confident yes &#8211; especially right now while the DLC is free.<\/p>\n<p>Soulmask has been one of the most quietly impressive survival games of the Early Access era. While it never quite reached the viral peaks of Palworld or Enshrouded, it built a dedicated community through consistent updates and genuinely deep systems, earning over 80% positive reviews across nearly 6,000 user ratings. CampFire Studio delivered over 1,800 content updates during Early Access &#8211; that level of commitment to a game is rare, and it shows in the quality of the 1.0 release.<\/p>\n<p>The combination of the base game&#8217;s tribe management depth, the new 1.0 game modes, and the entirely new world and ship systems of Shifting Sands makes for one of the most feature-rich survival sandbox launches in recent memory. And unlike many Early Access graduations that simply slap a &#8220;1.0&#8221; label on a game, this release is backed by substantial new content on every front.<\/p>\n<p>If you&#8217;ve been waiting for the right moment to try Soulmask, this is genuinely it.<\/p>\n<h3>Related Articles<\/h3>\n<ul>\n<li><strong><a title=\"How to Heal in Soulmask\" href=\"https:\/\/igamemag.com\/how-to-heal-in-soulmask\/\" rel=\"bookmark\">How to Heal in Soulmask<\/a><\/strong><\/li>\n<li><strong><a title=\"How to Defeat the Sabertooth in Soulmask\" href=\"https:\/\/igamemag.com\/how-to-defeat-the-sabertooth-in-soulmask\/\" rel=\"bookmark\">How to Defeat the Sabertooth in Soulmask<\/a><\/strong><\/li>\n<li><strong><a title=\"How to Set Up a Dedicated Server for Soulmask\" href=\"https:\/\/igamemag.com\/how-to-set-up-a-dedicated-server-for-soulmask\/\" rel=\"bookmark\">How to Set Up a Dedicated Server for Soulmask<\/a><\/strong><\/li>\n<li><strong><a title=\"How to Get Feces in Soulmask\" href=\"https:\/\/igamemag.com\/how-to-get-feces-in-soulmask\/\" rel=\"bookmark\">How to Get Feces in Soulmask<\/a><\/strong><\/li>\n<li><strong><a title=\"Best Base Locations in Soulmask\" href=\"https:\/\/igamemag.com\/best-base-locations-in-soulmask\/\" rel=\"bookmark\">Best Base Locations in Soulmask<\/a><\/strong><\/li>\n<li><strong><a title=\"How to Get Water Consumption for Cooking in Soulmask\" href=\"https:\/\/igamemag.com\/how-to-get-water-consumption-for-cooking-in-soulmask\/\" rel=\"bookmark\">How to Get Water Consumption for Cooking in Soulmask<\/a><\/strong><\/li>\n<li><strong><a title=\"Does Soulmask Have Controller Support?\" href=\"https:\/\/igamemag.com\/does-soulmask-have-controller-support\/\" rel=\"bookmark\">Does Soulmask Have Controller Support?<\/a><\/strong><\/li>\n<li><strong><a title=\"Soulmask: The Ultimate Console Command Guide\" href=\"https:\/\/igamemag.com\/soulmask-console-guide\/\" rel=\"bookmark\">Soulmask: The Ultimate Console Command Guide<\/a><\/strong><\/li>\n<li><strong><a title=\"Soulmask Gameplay and Story\" href=\"https:\/\/igamemag.com\/soulmask-gameplay-and-story\/\" rel=\"bookmark\">Soulmask Gameplay and Story<\/a><\/strong><\/li>\n<li><strong><a title=\"How to Defeat the Sabertooth in Soulmask\" href=\"https:\/\/igamemag.com\/how-to-defeat-the-sabertooth-in-soulmask\/\" rel=\"bookmark\">How to Defeat the Sabertooth in Soulmask<\/a><\/strong><\/li>\n<\/ul>\n<h3>Useful Links<\/h3>\n<ul>\n<li><strong><a href=\"https:\/\/store.steampowered.com\/app\/2646460\/Soulmask\/\" target=\"_blank\" rel=\"noopener\">Soulmask 1.0 on Steam<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/store.steampowered.com\/app\/3966020\/Soulmask_Shifting_Sands\/\" target=\"_blank\" rel=\"noopener\">Shifting Sands DLC on Steam<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/mask.qoolandgames.com\/\" target=\"_blank\" rel=\"noopener\">Official Soulmask Website<\/a><\/strong><\/li>\n<li><strong><a href=\"https:\/\/discord.gg\/eVsURRrKU3\" target=\"_blank\" rel=\"noopener\">Soulmask Discord<\/a><\/strong><\/li>\n<\/ul>\n\t\n\n","protected":false},"excerpt":{"rendered":"<p>After nearly two years in Early Access and over 1,800 content updates, Soulmask has officially left Early Access today &#8211; and it&#8217;s doing so in style. Developer CampFire Studio and publisher Qooland Games have launched Soulmask Version 1.0 alongside the game&#8217;s very first major DLC, Shifting Sands, on April 10, 2026. Together, they represent the&hellip;<\/p>\n","protected":false},"author":1,"featured_media":22738,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[329],"tags":[],"class_list":["post-22745","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-news-en-gb"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Soulmask 1.0 &amp; Shifting Sands DLC<\/title>\n<meta name=\"description\" content=\"Soulmask 1.0 has officially launched alongside the free Shifting Sands DLC. 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