{"id":18741,"date":"2024-11-14T16:08:03","date_gmt":"2024-11-14T16:08:03","guid":{"rendered":"https:\/\/igamemag.com\/new-studio-multiplayer-shooter-project-ex-borderlands-devs-go-indie\/"},"modified":"2024-12-19T15:42:38","modified_gmt":"2024-12-19T15:42:38","slug":"new-studio-multiplayer-shooter-project-ex-borderlands-devs-go-indie","status":"publish","type":"post","link":"https:\/\/igamemag.com\/en-gb\/new-studio-multiplayer-shooter-project-ex-borderlands-devs-go-indie\/","title":{"rendered":"New Studio Multiplayer Shooter Project \u2013 Ex-Borderlands Devs Go Indie"},"content":{"rendered":"\n\n\t<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/spcdn.shortpixel.ai\/spio\/ret_img,q_cdnize,to_auto,s_webp:avif\/igamemag.com\/wp-content\/uploads\/2024\/11\/New-Studios-Multiplayer-Shooter-Project-1024x576.webp\" alt=\"New Studio's Multiplayer Shooter Project\" width=\"1024\" height=\"576\" \/><\/p>\n<p>A new indie studio, Ruckus Games, has entered the gaming scene, and they&#8217;re working on an ambitious project: a <em>new studio multiplayer shooter project<\/em> led by former <em>Borderlands<\/em> and <em>Elder Scrolls Online<\/em> creative director Paul Sage. With a unique gameplay vision and some heavy industry talent behind it, this upcoming title promises excitement and innovation in the multiplayer shooter genre.<\/p>\n<h3>Ruckus Games: A Studio Packed with Talent<\/h3>\n<p>Ruckus Games is no ordinary indie startup. The studio&#8217;s core team includes veterans from Gearbox, Riot Games, Blizzard, Epic Games, and Monolith. Among them is Scott Kester, who helped transform the gritty look of <em>Borderlands<\/em> into the iconic, colorful graphic novel style that defines the series today. This experienced team brings both creative vision and industry expertise to Ruckus, making their <em>new studio multiplayer shooter project<\/em> one to watch.<\/p>\n<p>In the initial announcement, Ruckus Games teased some intriguing details about the new game. Set in a heartland American town under attack, players will &#8220;smash, grab, and grow&#8221; as they fight to defend their hometown. This community-centered story combines high-energy action with quirky, destructible environments, aiming to create a fresh and fun shooter experience.<\/p>\n<h3>Unique Gameplay Elements and Weapons<\/h3>\n<h4>Customizable Arsenal and Playable Characters<\/h4>\n<p>One of the most exciting aspects of this <em>new studio multiplayer shooter project<\/em> is the weapon customization. Ruckus promises a vast array of &#8220;makeshift&#8221; weapon combinations. For example, players can wield a toaster that fires saw blades or a power washer repurposed into a flamethrower. This creativity with weapon mods brings an element of surprise and fun, setting the game apart from traditional shooters.<\/p>\n<p>The game will also feature a large roster of playable characters, each bringing unique skills and personalities. As players progress, they&#8217;ll be able to take back rescued NPCs to a centralized hub called &#8220;Hometown.&#8221; Here, players can customize and upgrade their abilities, enhance weapons, and build resources, creating a stronger base for more thrilling rounds of chaotic fun.<\/p>\n<h4>A Focus on Community Feedback<\/h4>\n<p>Ruckus Games plans to take a &#8220;community-centric development process&#8221; approach, meaning they will gather player feedback early and often. &#8220;We want games where people have fun from the get-go,&#8221; said Paul Sage. This focus on direct feedback allows players to shape the game&#8217;s direction, an approach that resonates well in today&#8217;s gaming industry, where player interaction is key.<\/p>\n<p>By prioritizing the community&#8217;s voice, Ruckus aims to build a game that players will truly enjoy. This collaborative approach could bring something fresh to the multiplayer shooter genre, as the studio looks to break away from recycled gameplay mechanics.<\/p>\n<h3>Ambitious Funding and Bold Vision<\/h3>\n<h4>$19 Million in Secured Funding<\/h4>\n<p>Ruckus Games has also received $19 million in funding to bring this project to life. Investors were reportedly impressed after just 20 minutes of playing a vertical slice demo of the game, a promising sign of the project&#8217;s potential. With this financial backing, the studio can fully focus on developing the <em>new studio multiplayer shooter project<\/em> without constraints, giving them the freedom to innovate.<\/p>\n<p>While some indie studios struggle with budget limitations, Ruckus Games is stepping onto the field with a strong financial foundation. This support gives the team a great advantage as they work to create a memorable experience for players. The enthusiasm from investors, based on a short gameplay demo, highlights the project&#8217;s potential impact.<\/p>\n<h4>An Indie Studio with Big Ambitions<\/h4>\n<p>Ruckus Games was founded by seven developers who believe that big-budget studios often play it safe with recycled mechanics. According to the studio, &#8220;the industry is willing to take risks on huge budgets but unwilling to take risks on new gameplay and experiences for players.&#8221; This bold statement underscores Ruckus&#8217;s mission to bring something genuinely fresh to the multiplayer shooter genre.<\/p>\n<p>Their focus on innovation, combined with their collective experience in top-tier studios, positions them uniquely in the indie space. This blend of bold ideas and seasoned development promises a title that could break new ground.<\/p>\n<h3>The Road Ahead for Ruckus Games<\/h3>\n<h4>Drawing Inspiration and Avoiding Pitfalls<\/h4>\n<p>With the gaming community eager for new experiences, this <em>new studio multiplayer shooter project<\/em> could hit the right marks if it balances creativity with solid mechanics. Although the game lacks an official title and gameplay footage, the early details suggest a game that draws inspiration from the team&#8217;s AAA backgrounds while avoiding the typical pitfalls seen in recent releases.<\/p>\n<p>Given the comparisons some have made to games like <em>Redfall<\/em>, there&#8217;s hope that Ruckus can avoid similar setbacks. The studio&#8217;s commitment to community feedback and its focus on player enjoyment from the start could help ensure a smoother launch.<\/p>\n<h4>Anticipation Builds for New Multiplayer Shooter<\/h4>\n<p>With its blend of imaginative weaponry, an engaging community-centric approach, and a talented team, Ruckus Games&#8217; <em>new studio multiplayer shooter project<\/em> could be one of the most exciting indie releases to watch. While it&#8217;s still early in development, the unique gameplay elements and innovative direction promise an experience that could appeal to a wide audience.<\/p>\n<p>As development progresses, Ruckus Games will likely share more details, and the community will get a closer look at what this game has to offer. For fans of multiplayer shooters and creative gameplay, this project is shaping up to be an intriguing addition to the genre.<\/p>\n<h3>Related Articles<\/h3>\n<ul>\n<li><strong><a title=\"Borderlands 4 Confirmed for 2025 at Gamescom 2024\" href=\"https:\/\/igamemag.com\/borderlands-4-confirmed-for-2025-at-gamescom-2024\/\" rel=\"bookmark\">Borderlands 4 Confirmed for 2025 at Gamescom 2024<\/a><\/strong><\/li>\n<li><strong><a title=\"Arc Raiders Revival Surprises Fans at Gamescom 2024\" href=\"https:\/\/igamemag.com\/arc-raiders-revival-surprises-fans-at-gamescom-2024\/\" rel=\"bookmark\">Arc Raiders Revival Surprises Fans at Gamescom 2024<\/a><\/strong><\/li>\n<li><strong><a title=\"Take-Two Interactive Announces Layoffs and Project Cancelations\" href=\"https:\/\/igamemag.com\/take-two-interactive-announces-layoffs-and-project-cancelations\/\" rel=\"bookmark\">Take-Two Interactive Announces Layoffs and Project Cancelations<\/a><\/strong><\/li>\n<\/ul>\n\n","protected":false},"excerpt":{"rendered":"<p>A new indie studio, Ruckus Games, has entered the gaming scene, and they&#8217;re working on an ambitious project: a new studio multiplayer shooter project led by former Borderlands and Elder Scrolls Online creative director Paul Sage. With a unique gameplay vision and some heavy industry talent behind it, this upcoming title promises excitement and innovation&hellip;<\/p>\n","protected":false},"author":1,"featured_media":18735,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[329],"tags":[],"class_list":["post-18741","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-news-en-gb"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>New Studio Multiplayer Shooter Project \u2013 Ex-Borderlands Devs Go Indie<\/title>\n<meta name=\"description\" content=\"New studio multiplayer shooter project by ex-Borderlands devs at Ruckus Games promises imaginative weapons, community focus, and fresh indie innovation.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, 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